This shows the angle of the ship you are aimed at and your angle to it. I try to cut back on the number of mods I use to limit the amount of glitches I may run into, so that's why graphical only mods are out for me:ġ. I don't usually use too much that is just graphical in nature. I use anything that I find to be helpful to me. If you want the most security, go with WG's official modpack that they compile as they say right on their mod rules that if its included in their pack, it's ok to use. I know Aslains keeps his modpack updated according to the rules and whats banned, that's what I use. Use mods at your own risk, I strongly suggest using mods included in modpacks from trusted providers so that you don't get yourself in trouble with accidentally having an illegal mod installed on your game. There were a few people looking for information of helpful mods, so decided to make a serious (well, as serious as I can be) thread where those of us that use mods can describe what mods we use and why.Ī couple disclaimers here. A bad BB will more likely straight line and eat predictive torps.Ī good player will be paying attention to lots of things, a bad player won't be.So after having some fun with this thread yesterday: I will aim differently based on the stats of the player I am aiming at.Ī good battleship isn't likely going to straight line. A bad cruiser won't be as likely to dodge and is more likely to show broadside. A good radar cruiser? He's going to use the islands effectively and set up a good radar where members of his team will be able to get damage off if he can't himself. If they are good, I know to play a little tighter and not take as many chances, but can also predict where I can find them and set up an ambush.Ī radar cruiser with bad stats, he's going to disavow islands and die easily. extreme red, they'll get themselves killed without me having to try, but also I need to be careful because they might pull the stupidest play ever that ends up being a suicide but yet gets me killed. I can look at a DD player, I can tell how they will likely play due to their stats. I can look at a CV and decide whether I can use my brain and position in a meaningful location or whether I am likely going to have to huddle up against all my team mates in a brainless blob.
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